Women and 3D, because people asked
I frequently reference a research study that endeavored to quantify the preference of women vs men for 3D and 2D entertainment. People keep asking me about the link to the research, and I realized that I had not yet posted it. So, here it is: Siggraph ACM Research
Although I’ll let you read the research yourself, the summary is that women really prefer 2D vs 3D games. Men prefer the reverse. Surprised?
The success of Funware (deliberate and unintentional) applications also clearly illustrates the point when compared against MMOGs of the traditional, 3D kind. I know, it’s weird to compare the usage of a social network to an MMOG, but I think the point is obvious: more people like to play Facebook than all the MMOGs in the Western World put together. Why do you suppose that is?
Although 2D is but a part of the equation, I think it’s an interesting element.