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	<title>Comments on: The Web2.0 Aftermath</title>
	<link>http://blog.chroniql.com/2008/04/25/the-web20-aftermath/</link>
	<description>The Wide World of Funware Explored</description>
	<pubDate>Sat, 06 Sep 2008 02:39:15 +0000</pubDate>
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		<title>By: Doug Wick</title>
		<link>http://blog.chroniql.com/2008/04/25/the-web20-aftermath/#comment-467</link>
		<author>Doug Wick</author>
		<pubDate>Sat, 26 Apr 2008 02:00:49 +0000</pubDate>
		<guid>http://blog.chroniql.com/2008/04/25/the-web20-aftermath/#comment-467</guid>
		<description>Web 2.0 keynotes were good, but among sessions this was the best one I attended. Tons of heady profound statements (love 'em) mixed with down-to-earth practical tips around where web experience design is going. Added this blog to my feeds as a result.

This builds nicely on the Jane McGonigal keynote at SxSW, and the documentary Second Skin at SxSW Film. If you are interested in how games are affecting and changing our culture check 'em out.</description>
		<content:encoded><![CDATA[<p>Web 2.0 keynotes were good, but among sessions this was the best one I attended. Tons of heady profound statements (love &#8216;em) mixed with down-to-earth practical tips around where web experience design is going. Added this blog to my feeds as a result.</p>
<p>This builds nicely on the Jane McGonigal keynote at SxSW, and the documentary Second Skin at SxSW Film. If you are interested in how games are affecting and changing our culture check &#8216;em out.</p>
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