A Really Good Talk
This past week I had the pleasure of visiting Amsterdam for the CGA Europe:West conference and tradeshow - dedicated to the Casual Games Industry. It’s really an awesome love fest for our business - and a great place to learn, network and heartily debate the future of Casual Games. Or at least it is if you’re not running a 100 degree fever! Doh!
Despite feeling completely run down, I soldiered on and managed to give a presentation so good, so on-the-money, that I feel good even talking about it today. Ok, I was a bit sweaty, but the topic (The Future of Casual Games) could get anyone riled up.
I spoke about the need for the casual games industry to look beyond the traditional definition of a game and to think about how Funware signals the arrival of a ubiquitous gaming culture. Games are going to be integral parts of all aspects of society - not just as the (rightfully artistic) distractions that they are now.
Apparently, some audience members agreed. And while I don’t expect anything more than a couple of stimulating conversations as the upshot of my work, someone told Jessica that my talk was worth the conference’s price of admission all by itself.
A compliment like that really sticks with you, especially if you’re someone who feels that they live/die by the quality of their communication. And, it has healing properties not unlike those of chicken soup. Ah, positive reinforcement - how we love thee.
Want to see my slides? Check out the CGA Website for the content to be posted or reach out to me and I’ll send you a copy.
And, check out my talks at GDC - they sort of continue where the CGA dialogue leaves off!